Online Mus Scoreboard for Live Games

Track stones, amarracos, games and vacas with a fast Mus scoreboard for a real table. Choose 30, 40 or 50 points and keep the match on your device.

Live match

Name the two pairs, choose the local rules, then tap stones as the hand is counted. Close a game only when a pair reaches the target.

Name the pairs and set the rules

Name the pairs and set the rules

Points per game

Choose the finish line for each game.

Games to win the vaca

The first pair to reach this number wins the match.

Deck for the table

Spanish cards (Baraja española) are the traditional Mus choice. French cards keep the scoring flow familiar for your table.

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Frequently Asked Questions

What does this online Mus scoreboard track?

It tracks the two pairs, stones and amarracos for the current game, games won in the vaca, recent scoring actions, and the selected finish line. It is designed for a live table where one person enters the agreed tally.

Why are stones and amarracos shown separately?

A stone represents one point and an amarraco commonly represents five stones. Showing both forms makes the digital tally easier to compare with the physical pieces on a Mus table.

Can I play to 30 or 50 points instead of 40?

Yes. Choose 30, 40, or 50 points before opening the scoreboard. The finish line, remaining points, visual rails, and close game controls all use that choice.

How do I record a finished game?

Keep adding stones or amarracos until one pair reaches the selected finish line. The close game button then becomes available. Confirm the winning pair to add one game and start the next game at zero points.

Does the scoreboard save an interrupted match?

Yes. The current setup, score, games, and recent actions are saved locally in the browser. The data stays on that device and is not sent to a server.

Does this scoreboard enforce every regional Mus rule?

No. Mus has regional and tournament variations, especially around the number of points and games. This scoreboard records the agreed tally and leaves the spoken lances and local rules to the players.

Should I play Mus with a Spanish or French deck?

The traditional Mus game is played with a Spanish deck, so that is the default choice here. To adapt a French deck, remove the 8s, 9s, and 10s so only 40 cards remain. Jacks correspond to Sotas, Queens to Caballos, and Kings to Reyes; 3s still act as Kings and 2s as Aces.

# Keep a Clear Mus Tally While the Table Keeps Moving

Mus scoring changes quickly because several lances may be counted in the same hand. This scoreboard keeps the two pairs visible, separates single stones from groups of five, and leaves the final confirmation with the players who have agreed the tally.

# Choose the Finish Line Before the First Hand

The common forty point game is not the only table rule. Some groups play to thirty or use another agreed target. Set the points per game and the number of games needed to win the vaca before you start, so the remaining points and close game controls match the table.
Setting What it controls When to use it
30 pointsShort game finish lineQuick games or a local house rule
40 pointsCommon game finish lineThe usual starting point for a friendly match
50 pointsLonger game finish lineA table that agrees to a longer game
Agree the Rules Out Loud
Regional and tournament rules can differ. Confirm the finish line, the number of games in the vaca, and who is responsible for the physical tally before the cards are dealt.

# Choose the Deck Before the Cards Are Dealt

Mus is traditionally played with a Spanish deck, which is why the scoreboard starts with Spanish cards selected. To use a French deck, remove the 8s, 9s, and 10s first so the table has 40 cards. Jacks map to Sotas, Queens to Caballos, Kings to Reyes, while 3s still act as Kings and 2s as Aces. The selector records the deck being used without changing the score flow.

# Read the Digital Tally Beside the Physical Table

The large score shows the total points. The line below it translates that total into amarracos and stones, while the small pieces in each pair card give you a quick visual check against the table. If the two records disagree, pause and resolve the physical tally before adding another score.
  • Stone: one point in the digital tally.
  • Amarraco: a group of five stones represented by one diamond.
  • Game: a completed point race that resets the stones after confirmation.
  • Vaca: the match total reached by winning the configured number of games.

# Close a Game Only After the Table Agrees

Reaching the finish line makes a pair eligible to close the game, but the scoreboard does not silently award it. This mirrors the practical need to verify the last count with the opposing pair. Confirming the winner records one game, resets both point totals, and preserves the recent call history.
Use Undo for a Misread Tally
If the scorer taps the wrong pair or uses an amarraco instead of a stone, undo the last action immediately. For an older disagreement, compare the recent calls with the physical pieces and then continue from the agreed score.

Bibliographic References